# Copyright 2007-2018 Mitchell mitchell.att.foicica.com. See LICENSE.
# American English localization file for Textadept.
#
# When translating this file into your native language, all translated text must
# be encoded in UTF-8. For each "key = value" line, please replace the "value"
# part with the translation of "key". Any whitespace around '=' is ignored.
#
# Note: for languages that support it, buttons and menu items may have a "_"
# before any single letter, which means that pressing the "Alt" modifier key
# along with that letter will activate (click) the button or menu item. You are
# free to use or omit these "_" mnemonics from your translations as you see fit.

# [core/events.lua]
# This error message is displayed if the user accidentally emits an event with
# no name (e.g. mistypes the name of an existing event).
Undefined event name = Undefined event name

# [core/file_io.lua]
# The title of dialogs prompting the user to open a file.
Open = Open
# The error message displayed when a file's text encoding could not be detected
# and when that text cannot be converted into UTF-8 for display.
Encoding conversion failed. = Encoding conversion failed.
# The title of dialogs prompting the user to save a file.
Save = Save
# The text displayed for untitled and unsaved buffers.
Untitled = Untitled
# The text displayed in a dialog when the user attempts to close a file with
# unsaved changes.
Close without saving? = Close without saving?
There are unsaved changes in = There are unsaved changes in
_Cancel = _Cancel
Close _without saving = Close _without saving
# The text displayed in a dialog when a file has been externally modified.
Reload? = Reload?
Reload modified file? = Reload modified file?
has been modified. Reload it? = has been modified. Reload it?
_Yes = _Yes
_No = _No
# The column label for lists of filenames in dialogs.
File = File
# The text displayed in a dialog when more than X files were found in the quick
# open dialog.
files or more were found. Showing the first = files or more were found. Showing the first
File Limit Exceeded = File Limit Exceeded
_OK = _OK

# [core/keys.lua]
# The statusbar text shown when the user has pressed a key that is part of a key
# chain (e.g. "Ctrl+Alt+V" followed by "S"). Textadept is waiting for another
# keypress.
Keychain: = Keychain:
# The statusbar text shown when the user started a key chain, but the next
# keypress was unrecognized. Thus the key sequence is invalid.
Invalid sequence = Invalid sequence

# [core/ui.lua]
# The name of the buffer Textadept prints messages and error messages to.
[Message Buffer] = [Message Buffer]
# The column label for lists of buffer names in dialogs.
Name = Name
# The title of the dialog for switching between open buffers.
Switch Buffers = Switch Buffers
# The line-ending, indentation, and positional buffer information shown in the
# statusbar.
CRLF = CRLF
LF = LF
Tabs: = Tabs:
Spaces: = Spaces:
Line: = Line:
Col: = Col:
# The statusbar text shown when the user resets Textadept's internal Lua state.
Lua reset = Lua reset
# The text displayed in a dialog when the user attempts to quit Textadept with
# unsaved changes in open buffers.
Quit without saving? = Quit without saving?
The following buffers are unsaved: = The following buffers are unsaved:
Quit _without saving = Quit _without saving

# [modules/textadept/bookmarks.lua]
# The text displayed in the dialog for selecting a bookmark to jump to.
Select Bookmark = Select Bookmark
Bookmark = Bookmark

# [modules/textadept/editing.lua]
# The text displayed in the dialog for jumping to a particular line.
Go To = Go To
Line Number: = Line Number:

# [modules/textadept/find.lua]
# The text displayed in the GUI find & replace pane.
_Find: = _Find:
R_eplace: = R_eplace:
Find _Next = Find _Next
Find _Prev = Find _Prev
_Replace = _Replace
Replace _All = Replace _All
_Match case = _Match case
_Whole word = _Whole word
Rege_x = Rege_x
_In files = _In files
# The text displayed in the terminal version's find & replace pane.
Find: = Find:
Replace: = Replace:
[Next] = [Next]
[Prev] = [Prev]
[Replace] = [Replace]
[All] = [All]
Case(F1) = Case(F1)
Word(F2) = Word(F2)
Regex(F3) = Regex(F3)
Files(F4) = Files(F4)
# The statusbar text shown when a search has wrapped back to the beginning of
# the buffer.
Search wrapped = Search wrapped
# The statusbar text shown when the text to search for was not found.
No results found = No results found
# The title of the dialog for selecting files to search in.
Find in Files = Find in Files
# The name of the buffer Textadept prints "Find in Files" results to.
[Files Found Buffer] = [Files Found Buffer]
# The "Find in Files" result for text found in a binary file. This result is
# shown in place of binary buffer text.
Binary file matches. = Binary file matches.
# The text displayed in a dialog when the user is prompted to continue a "Find
# in Files" search that has taken longer than X seconds to complete.
Continue? = Continue?
Still searching in files... Continue waiting? = Still searching in files... Continue waiting?
# The message displayed when a "Find in Files" search is aborted by the user.
Find in Files aborted = Find in Files aborted
# The statusbar text shown after performing a "Replace All".
replacement(s) made = replacement(s) made

# [modules/textadept/menu.lua]
# Typical "File" menu items for creating new files, opening, saving, and closing
# existing files, opening and saving sessions, and quitting Textadept.
_File = _File
_New = _New
_Open = _Open
Open _Recent... = Open _Recent...
Re_load = Re_load
_Save = _Save
Save _As = Save _As
Save All = Save All
_Close = _Close
Close All = Close All
Loa_d Session... = Loa_d Session...
Sav_e Session... = Sav_e Session...
_Quit = _Quit
# Typical "Edit" menu items for manipulating buffer text and source code.
_Edit = _Edit
_Undo = _Undo
_Redo = _Redo
Cu_t = Cu_t
_Copy = _Copy
_Paste = _Paste
Duplicate _Line = Duplicate _Line
_Delete = _Delete
D_elete Word = D_elete Word
Select _All = Select _All
_Match Brace = _Match Brace
Complete _Word = Complete _Word
_Highlight Word = _Highlight Word
Toggle _Block Comment = Toggle _Block Comment
T_ranspose Characters = T_ranspose Characters
_Join Lines = _Join Lines
# The menu item for filtering text through a shell command and replacing input
# text with that command's output text.
_Filter Through = _Filter Through
# Menu items for selecting text and entities.
_Select = _Select
Select between _Matching Delimiters = Select between _Matching Delimiters
Select between _XML Tags = Select between _XML Tags
Select in XML _Tag = Select in XML _Tag
Select _Word = Select _Word
Select _Line = Select _Line
Select Para_graph = Select Para_graph
# Menu items for transforming selected text.
Selectio_n = Selectio_n
_Upper Case Selection = _Upper Case Selection
_Lower Case Selection = _Lower Case Selection
Enclose as _XML Tags = Enclose as _XML Tags
Enclose as Single XML _Tag = Enclose as Single XML _Tag
Enclose in Single _Quotes = Enclose in Single _Quotes
Enclose in _Double Quotes = Enclose in _Double Quotes
Enclose in _Parentheses = Enclose in _Parentheses
Enclose in _Brackets = Enclose in _Brackets
Enclose in B_races = Enclose in B_races
_Move Selected Lines Up = _Move Selected Lines Up
Move Selected Lines Do_wn = Move Selected Lines Do_wn
# Menu items for searching and replacing text within buffers and files.
_Search = _Search
_Find = _Find
Find _Previous = Find _Previous
Find _Incremental = Find _Incremental
Find in Fi_les = Find in Fi_les
Goto Nex_t File Found = Goto Nex_t File Found
Goto Previou_s File Found = Goto Previou_s File Found
# Menu item for jumping to a specific line in a buffer.
_Jump to = _Jump to
# Menu items for various tools and utilities for editing and working with source
# code.
_Tools = _Tools
# Menu item for opening Textadept's Lua command entry.
Command _Entry = Command _Entry
# Menu item for selecting a menu command to run.
Select Co_mmand = Select Co_mmand
# Menu items for running or compiling the current source file.
_Run = _Run
_Compile = _Compile
# Menu item for setting command line arguments for run and compile commands.
Set _Arguments... = Set _Arguments...
# The text displayed in the dialog for specifying command line arguments for run
# and compile commands.
Command line arguments = Command line arguments
For Run: = For Run:
For Compile: = For Compile:
# Menu item for building the current project.
Buil_d = Buil_d
# Menu item for stopping a run, compile, or build shell command.
S_top = S_top
# Menu items for navigating through recognized shell command errors.
_Next Error = _Next Error
_Previous Error = _Previous Error
# Menu items for working with bookmarked lines in buffers.
_Bookmark = _Bookmark
_Toggle Bookmark = _Toggle Bookmark
_Clear Bookmarks = _Clear Bookmarks
_Next Bookmark = _Next Bookmark
_Previous Bookmark = _Previous Bookmark
_Goto Bookmark... = _Goto Bookmark...
# Menu items for launching a quick open dialog in order to open files in certain
# directories. A quick open dialog lists all files in a directory and its
# subdirectories and filters the list down as the user types.
Quick _Open = Quick _Open
Quickly Open _User Home = Quickly Open _User Home
Quickly Open _Textadept Home = Quickly Open _Textadept Home
Quickly Open _Current Directory = Quickly Open _Current Directory
Quickly Open Current _Project = Quickly Open Current _Project
# Menu items for working with snippets, insert-able pieces of code that act like
# templates with placeholders for user input.
_Snippets = _Snippets
_Insert Snippet... = _Insert Snippet...
_Expand Snippet/Next Placeholder = _Expand Snippet/Next Placeholder
_Previous Snippet Placeholder = _Previous Snippet Placeholder
_Cancel Snippet = _Cancel Snippet
# Menu items for auto-completing programming language symbols and showing
# documentation for them (e.g. typing `textadept.editing.` followed by a
# "Complete Symbol" would show all possible completions for that symbol).
_Complete Symbol = _Complete Symbol
Show _Documentation = Show _Documentation
# Menu item for inspecting the character under the caret. The character's byte
# information, the lexer used to syntax-highlight that character, and the
# character's lexical style (e.g. string, comment, number, etc.) are shown.
Show St_yle = Show St_yle
Lexer = Lexer
Style = Style
# Menu items for navigating between open buffers.
_Buffer = _Buffer
_Next Buffer = _Next Buffer
_Previous Buffer = _Previous Buffer
_Switch to Buffer... = _Switch to Buffer...
# Menu items for changing the indentation settings for the current buffer.
_Indentation = _Indentation
Tab width: _2 = Tab width: _2
Tab width: _3 = Tab width: _3
Tab width: _4 = Tab width: _4
Tab width: _8 = Tab width: _8
_Toggle Use Tabs = _Toggle Use Tabs
_Convert Indentation = _Convert Indentation
# Menu item for changing the end-of-line mode for the current buffer.
_EOL Mode = _EOL Mode
# Menu items for changing the encoding of the current buffer's text.
E_ncoding = E_ncoding
_UTF-8 Encoding = _UTF-8 Encoding
_ASCII Encoding = _ASCII Encoding
_ISO-8859-1 Encoding = _ISO-8859-1 Encoding
UTF-1_6 Encoding = UTF-1_6 Encoding
# Menu items for changing the way the current buffer is displayed.
Toggle View _EOL = Toggle View _EOL
Toggle _Wrap Mode = Toggle _Wrap Mode
Toggle View White_space = Toggle View White_space
# Menu items for changing and refreshing the syntax-highlighting language for
# the current buffer.
Select _Lexer... = Select _Lexer...
_Refresh Syntax Highlighting = _Refresh Syntax Highlighting
# Menu items for navigating between views, splitting them, closing them, and
# resizing them.
_View = _View
_Next View = _Next View
_Previous View = _Previous View
Split View _Horizontal = Split View _Horizontal
Split View _Vertical = Split View _Vertical
_Unsplit View = _Unsplit View
Unsplit _All Views = Unsplit _All Views
_Grow View = _Grow View
Shrin_k View = Shrin_k View
# Menu item for folding (showing/hiding) the block of code the starts on the
# current line. Fold-able blocks of code are typically classes, functions, and
# control structures.
Toggle Current _Fold = Toggle Current _Fold
# Menu item for showing line indentation markers.
Toggle Show In_dent Guides = Toggle Show In_dent Guides
# Menu item for allowing the caret to move beyond line ends and into "virtual
# space".
Toggle _Virtual Space = Toggle _Virtual Space
# Menu items for changing the zoom factor of displayed buffer text.
Zoom _In = Zoom _In
Zoom _Out = Zoom _Out
_Reset Zoom = _Reset Zoom
# Menu items for getting help on Textadept and its Lua API documentation.
_Help = _Help
Show _Manual = Show _Manual
Show _LuaDoc = Show _LuaDoc
_About = _About
# The error message displayed when activating a menu item associated with an
# unknown command.
Unknown command: = Unknown command:
# The text displayed in the dialog for running an arbitrary menu command. Any
# key binding associated with commands are also shown.
Run Command = Run Command
Command = Command
Key Binding = Key Binding

# [modules/textadept/file_types.lua]
# The title of the dialog for selecting a lexer for the current buffer. Lexers
# perform syntax highlighting of source code.
Select Lexer = Select Lexer

# [modules/textadept/session.lua]
# The title of the dialog for selecting a session file to load.
Load Session = Load Session
# The text displayed in a dialog when files in a loaded session were not found.
Session Files Not Found = Session Files Not Found
The following session files were not found = The following session files were not found
# The title of the dialog for selecting a session file to save.
Save Session = Save Session

# [modules/textadept/snippets.lua]
# The text displayed in the dialog for selecting a snippet to insert. Snippets
# have a trigger word (pressing the "Tab" key after that word inserts the
# snippet) and snippet text.
Select Snippet = Select Snippet
Trigger = Trigger
Snippet Text = Snippet Text
